xml配置文件的参数详解,收藏来自网络
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 597 598 599 600 601 602 603 604 605 606 607 608 609 610 611 612 613 614 615 616 617 618 619 620 621 622 623 624 625 626 627 628 629 630 631 632 633 634 635 636 637 638 639 640 641 642 643 644 645 646 647 648 649 650 651 652 653 654 655 656 657 658 659 660 661 662 663 664 665 666 667 668 669 670 671 672 673 674 675 676 677 678 679 680 681 682 683 684 685 686 687 688 689 690 691 692 693 694 695 696 697 698 699 700 701 702 703 704 705 706 707 708 709 710 711 712 713 714 715 716 717 718 719 720 721 722 723 724 725 726 727 728 729 730 731 732 733 734 735 736 737 738 739 740 741 742 743 744 745 746 747 748 749 750 751 752 753 754 755 756 757 758 759 760 761 762 763 764 765 766 767 768 769 770 771 772 773 774 775 776 777 778 779 780 781 782 783 784 785 786 787 788 789 790 791 792 793 794 795 796 797 798 799 800 801 802 803 804 805 806 807 808 809 810 811 812 813 814 815 816 817 818 819 820 821 822 823 824 825 826 827 828 829 830 831 832 833 834 835 836 837 838 839 840 841 842 843 844 845 846 847 848 849 850 851 852 853 854 855 856 857 858 859 860 861 862 863 864 865 866 867 868 869 870 871 872 873 874 |
<krpano> <!-- krpano 1.19.pr8 - Virtual Tour Skin --> <!-- maps="false" 是否使用必应地图或谷歌地图 maps_type="bing" 选择使用谷歌地图或必应地图 maps_bing_api_key="" 必应地图所需的API密钥,需申请 maps_google_api_key="" 谷歌地图所需的API密钥,需申请 maps_zoombuttons="false" 是否在地图上显示缩放按钮 gyro="true" 是否使用陀螺仪 webvr="true" 是否启用VR webvr_gyro_keeplookingdirection="false" 进入陀螺仪或VR时是否保持观看方向 webvr_prev_next_hotspots="true" 在VR下是否启用导航到前后场景的链接热点 littleplanetintro="false" 是否使用小行星开场 title="true" 是否左下角显示title thumbs="true" 是否使用缩略图,如不使用,则没有缩略图一栏 thumbs_width="120" thumbs_height="80" thumbs_padding="10" thumbs_crop="0|40|240|160" 缩略图宽度、高度、间距以及缩略图裁切范围 thumbs_opened="false" 是否在启动时弹出缩略图一栏 thumbs_text="false" 是否在缩略图上显示名字 thumbs_dragging="true" 是否允许鼠标拖拽缩略图区域 thumbs_onhoverscrolling="false" 是否允许鼠标悬停缩略图自动滚动 thumbs_scrollbuttons="false" 是否显示缩略图滚动按钮 thumbs_scrollindicator="false" 是否显示缩略图滚动条 thumbs_loop="false" 滚动按钮是否使用缩略图循环 tooltips_buttons="false" 鼠标在按钮悬停时是否弹出文字提示 tooltips_thumbs="false" 鼠标在缩略图悬停时是否弹出文字提示 tooltips_hotspots="false" 鼠标在热点上悬停时是否弹出文字提示 tooltips_mapspots="false" 鼠标在地图热点悬停时是否弹出文字提示 deeplinking="false" 是否使用深度链接获取功能,可使得当前页面路径获取场景及视角信息 loadscene_flags="MERGE" 缩略图切换场景时的变量 loadscene_blend="OPENBLEND(0.5, 0.0, 0.75, 0.05, linear)" 缩略图切换场景时的融合 loadscene_blend_prev="SLIDEBLEND(0.5, 180, 0.75, linear)" 缩略图切换到上一个场景时的融合 loadscene_blend_next="SLIDEBLEND(0.5, 0, 0.75, linear)" 缩略图切换到下一个场景时的融合 loadingtext="载入中..." 在全景图载入中时显示的文字 layout_width="100%" 导航条容器相对屏幕宽度的百分比 layout_maxwidth="814" 导航条容器的最大宽度像素 controlbar_width="-24" 导航条背景的宽度像素 controlbar_height="40" 导航条背景的高度像素 controlbar_offset.normal="20" 导航条背景与屏幕底部的距离 controlbar_offset_closed="-40" 导航条隐藏状态时与屏幕底部的距离 controlbar_overlap.no-fractionalscaling="10" 在不支持分级缩放页面和设置像素比的设备的导航条重叠的像素 controlbar_overlap.fractionalscaling="0" 支持分级缩放页面和设置像素比的设备的导航条重叠的像素 design_skin_images="vtourskin.png" 皮肤所用的源图片 design_bgcolor="0x000000" 皮肤的背景颜色 design_bgalpha="0.5" 皮肤的透明度 design_bgborder="0 0xFFFFFF 1.0" 皮肤的边框 design_bgroundedge="1" 皮肤边框圆角设置 design_bgshadow="0 0 9 0xFFFFFF 0.5" 皮肤的背景阴影 design_thumbborder_bgborder="4 0xFFFFFF 1.0" 皮肤的缩略图边框 design_thumbborder_padding="2" 皮肤缩略图边框间距 design_thumbborder_bgroundedge="5" 皮肤缩略图边框的圆角 design_text_css="color:#FFFFFF; font-family:Arial; font-weight:bold;"皮肤文字样式 design_text_shadow="1" 皮肤的文字阴影 --> <skin_settings maps="false" maps_type="google" maps_bing_api_key="" maps_google_api_key="" maps_zoombuttons="false" gyro="true" webvr="true" webvr_gyro_keeplookingdirection="false" webvr_prev_next_hotspots="true" littleplanetintro="false" title="true" thumbs="true" thumbs_width="120" thumbs_height="80" thumbs_padding="10" thumbs_crop="0|40|240|160" thumbs_opened="false" thumbs_text="false" thumbs_dragging="true" thumbs_onhoverscrolling="false" thumbs_scrollbuttons="false" thumbs_scrollindicator="false" thumbs_loop="false" tooltips_buttons="false" tooltips_thumbs="true" tooltips_hotspots="false" tooltips_mapspots="false" deeplinking="false" loadscene_flags="MERGE" loadscene_blend="OPENBLEND(0.5, 0.0, 0.75, 0.05, linear)" loadscene_blend_prev="SLIDEBLEND(0.5, 180, 0.75, linear)" loadscene_blend_next="SLIDEBLEND(0.5, 0, 0.75, linear)" loadingtext="loading..." layout_width="100%" layout_maxwidth="814" controlbar_width="-24" controlbar_height="40" controlbar_offset="20" controlbar_offset_closed="-40" controlbar_overlap.no-fractionalscaling="10" controlbar_overlap.fractionalscaling="0" design_skin_images="vtourskin.png" design_bgcolor="0x2D3E50" design_bgalpha="0.8" design_bgborder="0" design_bgroundedge="1" design_bgshadow="0 4 10 0x000000 0.3" design_thumbborder_bgborder="3 0xFFFFFF 1.0" design_thumbborder_padding="2" design_thumbborder_bgroundedge="0" design_text_css="color:#FFFFFF; font-family:Arial;" design_text_shadow="1" /> <!-- save the url path of this xml file (the url value will be adjusted during xml parsing) --> <vtourskinxmlpath url="./" /> <!-- mouse / touch / keyboard(button) control settings - http://krpano.com/docu/xml/#control --> <!-- 鼠标触屏键盘控制的设定 --> <control mouse="drag" touch="drag" zoomtocursor="false" zoomoutcursor="false" draginertia="0.1" dragfriction="0.9" movetoaccelerate="1.0" movetospeed="10.0" movetofriction="0.8" keybaccelerate="0.09" keybfriction="0.94" keybfovchange="0.25" mousefovchange="1.0" fovspeed="3.0" fovfriction="0.9" bouncinglimits="true" /> <!-- mouse cursors - http://krpano.com/docu/xml/#cursors --> <!-- 鼠标光标设定可自定义光标的样式 --> <cursors standard="default" dragging="move" moving="move" /> <!-- ensure stagescale 2x for mobile devices (regardless if mobilescale is 0.5 or 1.0) --> <krpano stagescale="calc:stagescale * 2" if="stagescale LT 1.0" devices="mobile" /> <!-- include VR support - http://krpano.com/plugins/webvr/ --> <!-- WebVR插件 --> <include url="%SWFPATH%/plugins/webvr.xml" devices="html5" /> <!-- overwrite some settings from the webvr.xml for the skin integration --> <!-- 覆盖WebVR默认设定 --> <!-- onavailable去除插件自定义的进入VR按钮(因为皮肤中已包含)webvr_enterbutton skin_arrange_buttons初始化皮肤按钮 webvr_onavailable()初始化设定,显示Enter VR 按钮--> <!-- onentervr skin_showloading去除加载文字 webvr_setup 设置场景切换热点并跟随 webvr_onentervr 将所有没有添加vr="true"的layer隐藏,并显示VR的Layer skin_reloadscene_webvr 显示屏幕旋转提示图片--> <plugin name="WebVR" keep="true" devices="html5" pluginurl="%SWFPATH%/plugins/webvr.js" url="" multireslock.desktop="true" multireslock.mobile.or.tablet="false" mobilevr_support="true" mobilevr_fake_support="true" onavailable="removelayer(webvr_enterbutton); skin_arrange_buttons(); webvr_onavailable();" onentervr="skin_showloading(false); webvr_onentervr(); webvr_setup(); skin_reloadscene_webvr();" onexitvr="webvr_onexitvr(); webvr_setup(); skin_reloadscene_webvr();" /> <!-- webvr button style (adjust to match skin style) --> <!-- 修改WebVR界面的style使其符合当前场景的样式 主要设置背景颜色和文字 --> <style name="webvr_button_style" border="false" roundedge="calc:1.0" backgroundcolor="get:skin_settings.design_bgcolor" backgroundalpha="get:skin_settings.design_bgalpha" shadow="0.01" shadowrange="10.0" shadowangle="90.0" shadowcolor="0x30261B" shadowalpha="0.50" css="calc:skin_settings.design_text_css + ' color:#FFFFFF;font-size:' + 20*webvr_setup_scale*webvr_button_scale + 'px;'"/> <!-- show a 'rotate the device' info when the mobile device is in portrait orientation in VR mode --> <!-- 显示屏幕旋转提示图片 devices="mobile" 只在手机模式下--> <layer name="webvr_rotate_to_landscape_request" keep="true" vr="true" devices="mobile" url="rotate_device.png" scale="0.5" align="top" edge="center" y="28%" autoalpha="true" alpha="0.0" enabled="false" /> <!-- WebVR相关事件触发 webvr_set_startup_view 设置镜头位置 onloadcomplete根据场景数目觉得是否显示VR场景切换热点--> <events name="webvr_events" keep="true" devices="html5" onxmlcomplete="webvr_set_startup_view()" onresize.mobile="webvr_act_as_gyro_in_portrait_mode();" onloadcomplete="delayedcall(0.5, if(webvr.isenabled AND scene.count GT 1 AND skin_settings.webvr_prev_next_hotspots, set(hotspot[webvr_prev_scene].visible,true); set(hotspot[webvr_next_scene].visible,true); ); );" onviewchange="" /> <!-- 根据VR是否打开设置镜头位置 --> <action name="webvr_set_startup_view"> if((webvr.isenabled OR plugin[skin_gyro].enabled) AND skin_settings.webvr_gyro_keeplookingdirection == false, skin_lookat( get(xml.view.hlookat) ); ); </action> <!-- 进入VR时设定 --> <action name="webvr_setup"> if(webvr.isenabled, <!-- 读取自定义设定 --> copy(loadscene_flags_backup, skin_settings.loadscene_flags); <!-- 设置为 MERGE|KEEPVIEW|KEEPMOVING|NOPREVIEW--> set(skin_settings.loadscene_flags, MERGE|KEEPVIEW|KEEPMOVING|NOPREVIEW); <!-- 打开WebVR时是否竖屏启动陀螺仪 --> webvr_act_as_gyro_in_portrait_mode(true); <!-- 读取设置是否显示VR模式下的上下按钮 并且设置跟随--> if(scene.count GT 1 AND skin_settings.webvr_prev_next_hotspots, set(hotspot[webvr_prev_scene].visible, true); set(hotspot[webvr_next_scene].visible, true); set(events[webvr_events].onviewchange, webvr_menu_following()); ); , if(loadscene_flags_backup !== null, copy(skin_settings.loadscene_flags, loadscene_flags_backup)); tween(layer[webvr_rotate_to_landscape_request].alpha, 0.0, 0.0); set(hotspot[webvr_prev_scene].visible, false); set(hotspot[webvr_next_scene].visible, false); set(events[webvr_events].onviewchange, null); ); </action> <!-- 打开WebVR时是否竖屏启动陀螺仪 --> <action name="webvr_act_as_gyro_in_portrait_mode"> if(device.mobile AND webvr.isenabled, div(aspect, stagewidth, stageheight); if(aspect != lastaspect OR '%1' == 'true', copy(lastaspect, aspect); if(stagewidth GT stageheight, <!-- landscape orientation - use stereo rendering and a direct/fast gyro sensor mode --> set(display.stereo, true); set(webvr.mobilevr_sensor_mode, 3); webvr.update(); tween(layer[webvr_rotate_to_landscape_request].alpha, 0.0, 0.0); , <!-- portrait orientation - use normal rendering and a smoother/slower gyro sensor mode --> set(display.stereo, false); set(webvr.mobilevr_sensor_mode, 1); webvr.update(); tween(layer[webvr_rotate_to_landscape_request].alpha, 1.0); delayedcall(3.0, tween(layer[webvr_rotate_to_landscape_request].alpha, 0.0, 1.0); ); ); ); , set(lastaspect, 0); ); </action> <!-- VR scene switching hotspots --> <!-- VR场景切换热点 distorted="true" 热点跟随场景扭曲--> <style name="webvr_menu_style" depth="800" scale="0.5" distorted="true" ath="0" atv="45" alpha="0.5" /> <hotspot name="webvr_prev_scene" keep="true" style="skin_base|webvr_menu_style" crop="0|64|64|64" ox="-64" onover="tween(scale,0.6);" onout="tween(scale,0.5);" vr_timeout="750" onclick="skin_nextscene_loop(-1);" visible="false" devices="html5.and.webgl" /> <hotspot name="webvr_next_scene" keep="true" style="skin_base|webvr_menu_style" crop="64|64|64|64" ox="+64" onover="tween(scale,0.6);" onout="tween(scale,0.5);" vr_timeout="750" onclick="skin_nextscene_loop(+1);" visible="false" devices="html5.and.webgl" /> <!-- floating/following VR hotspots --> <!-- 设置VR模式下跟随镜头的场景切换热点 --> <action name="webvr_menu_following" type="Javascript" devices="html5"><![CDATA[ var hs1 = krpano.get("hotspot[webvr_prev_scene]"); var hs2 = krpano.get("hotspot[webvr_next_scene]"); //头追没有移动到热点处的时候 if(!hs1.hovering && !hs2.hovering) { var f = 0.01; // following speed factor var h = krpano.view.hlookat;//获取当前场景的垂直度数(垂直180°) var v = krpano.view.vlookat;//获取当前场景的水平度数(水平360°) var hsh = hs1.ath; var hsv = hs1.atv; //将度数转化为距离设置到热点上 h = (h -(h|0)) + (((h|0) +360180)%360) - 180.0; v = (v -(v|0)) + (((v|0) +360180)%360) - 180.0; hsh = (hsh-(hsh|0)) + (((hsh|0)+360180)%360) - 180.0; var dh = h - hsh; dh += (dh > 180) ? -360 : (dh < -180) ? 360 : 0 hsh += dh*f; var a = Math.abs(v - hsv) / 90.0; a = 1.0 * Math.max(1.0 - 2.0*Math.sqrt(a), 0); v = v + 55.0 - v*1.5; hsv = hsv*(1.0 - f) + v*f; hs1.ath = hs2.ath = hsh; hs1.atv = hs2.atv = hsv; hs1.alpha = hs2.alpha = a; } ]]></action> <!-- VR support --> <!-- skin styles --> <!-- skin_base - the base skin image --> <!-- 基础样式,设置皮肤的图标文件路径 --> <style name="skin_base" url="calc:vtourskinxmlpath.url + skin_settings.design_skin_images" /> <!-- skin_glow - button glowing (if additional ondown,onup,onout,over events are needed, this style provides ondown2,onup2,onover2,onout2 events) --> <!-- 样式属性,如果有额外的事件监听使用 ondown2,onup2,onover2,onout2 skin_buttonglow 设置按钮的点击hover效果--> <style name="skin_glow" ondown="copy(skin_lockglow,name); skin_buttonglow(get(name)); if(ondown2, ondown2() );" onover="if(skin_lockglow === null, copy(skin_lockglow,name); skin_buttonglow(get(name),0.3) ); if(onover2, onover2() );" onout="if(skin_lockglow === name AND !pressed, skin_buttonglow(null);delete(skin_lockglow); ); if(onout2, onout2() );" onup="if(onup2, onup2()); delayedcall(0, if(hovering AND enabled, skin_buttonglow(get(name),0.3); , skin_buttonglow(null);delete(skin_lockglow); ); );" /> <!-- skin_thumbtext_style - style/textfield for the (optional, skin_settings.thumbs_text) thumbnails texts --> <!-- 场景缩略图的文字样式 通过skin_settings.thumbs_text设定是否显示缩略图的文字--> <style name="skin_thumbtext_style" url="%SWFPATH%/plugins/textfield.swf" align="bottom" width="100%" autoheight="true" y="5" enabled="false" background="false" border="false" css="calc:skin_settings.design_text_css + ' text-align:center; font-size:10px;'" textshadow="get:skin_settings.design_text_shadow" /> <!-- skin_hotspotstyle - style for the hotspots --> <!-- 当前皮肤热点的按钮样式 如果skin_settings.tooltips_hotspots为true 则将scene的title属性值设置为热点的tips--> <style name="skin_hotspotstyle" url="vtourskin_hotspot.png" scale="0.5" edge="top" distorted="true" tooltip="" linkedscene="" linkedscene_lookat="" onclick="skin_hotspotstyle_click();" onover="tween(scale,0.55);" onout="tween(scale,0.5);" onloaded="if(linkedscene AND skin_settings.tooltips_hotspots, copy(tooltip,scene[get(linkedscene)].title); loadstyle(skin_tooltips); );" /> <!-- 热点点击 读取热点的linkedscene属性设置为跳转的scene如果存在linkedscene_lookat属性则按照","切分字符分别赋值给h,v,fov 点击时隐藏tips 调用skin_loadscene打开场景skin_lookat旋转到指定位置--> <action name="skin_hotspotstyle_click"> if(linkedscene, if(linkedscene_lookat, txtsplit(linkedscene_lookat, ',', hs_lookat_h, hs_lookat_v, hs_lookat_fov); ); set(enabled, false); skin_hidetooltips(); tween(depth|alpha|oy|rx, 4000|0.0|-50|-60, 0.5, default, skin_loadscene(get(linkedscene), get(skin_settings.loadscene_blend)); if(hs_lookat_h !== null, skin_lookat(get(hs_lookat_h), get(hs_lookat_v), get(hs_lookat_fov)); delete(hs_lookat_h, hs_lookat_v, hs_lookat_fov); ); skin_updatescroll(); ); ); </action> <!-- skin_tooltip - style for the thumb, hotspot and mapspot tooltips --> <!-- tips样式,当前为鼠标移动到layer读取tooltip值设置到mouse.stagex mouse.stagey(为鼠标的topleft位置) 这个位置--> <style name="skin_tooltips" onover.mouse="copy(layer[skin_tooltip].html, tooltip); set(layer[skin_tooltip].visible, true); tween(layer[skin_tooltip].alpha, 1.0, 0.1); asyncloop(hovering, copy(layer[skin_tooltip].x,mouse.stagex); copy(layer[skin_tooltip].y,mouse.stagey); );" onout.mouse="tween(layer[skin_tooltip].alpha, 0.0, 0.1, default, set(layer[skin_tooltip].visible,false), copy(layer[skin_tooltip].x,mouse.stagex); copy(layer[skin_tooltip].y,mouse.stagey); );" /> <!-- the tooltip textfield --> <!-- 文字提示tips layer使用文字插件展示,这里可以修改tips的式样 --> <layer name="skin_tooltip" keep="true" url="%SWFPATH%/plugins/textfield.swf" parent="STAGE" visible="false" alpha="0" enabled="false" zorder="2" align="lefttop" edge="bottom" oy="-2" width="200" autoheight="true" background="false" backgroundcolor="0xFFFFFF" backgroundalpha="1.0" border="false" bordercolor="0x000000" borderalpha="1.0" borderwidth="1.0" roundedge="0" shadow="0.0" shadowrange="4.0" shadowangle="45" shadowcolor="0x000000" shadowalpha="1.0" textshadow="get:skin_settings.design_text_shadow" textshadowrange="6.0" textshadowangle="90" textshadowcolor="0x000000" textshadowalpha="1.0" css="calc:skin_settings.design_text_css + ' text-align:center; font-size:16px;'" html="" /> <!-- skin layout --> <!-- 下方控制条 --> <layer name="skin_layer" keep="true" type="container" align="top" width="get:skin_settings.layout_width" maxwidth="get:skin_settings.layout_maxwidth" height="100%" maskchildren="true" visible="false" bgcapture="false" zorder="1"> <!-- 控制条上部分包括视频控制条,缩略图展示,场景名称等 --> <layer name="skin_scroll_window" type="container" align="bottom" width="100%" height="100%" x="0" y="calc:skin_settings.controlbar_offset + skin_settings.controlbar_height - skin_settings.controlbar_overlap" maskchildren="true" onloaded="skin_calc_opened_closed();" zorder="1"> <layer name="skin_scroll_layer" type="container" align="bottom" width="get:skin_settings.controlbar_width" height="100%" x="200" y="200" y_offset="get:skin_settings.controlbar_overlap" accuracy="1" bgalpha="get:skin_settings.design_bgalpha" bgcolor="get:skin_settings.design_bgcolor" bgborder="get:skin_settings.design_bgborder" bgroundedge="get:skin_settings.design_bgroundedge" bgshadow="get:skin_settings.design_bgshadow"> <!-- 场景名称 --> <layer name="skin_title" url="%SWFPATH%/plugins/textfield.swf" align="lefttop" edge="leftbottom" x="4" y="0" zorder="4" enabled="false" background="false" border="false" css="calc:skin_settings.design_text_css + ' text-align:left; font-style:italic; font-size:12px;'" textshadow="get:skin_settings.design_text_shadow" visible="false" onautosized="skin_video_updateseekbarwidth();" /> <!-- 视频控制条 --> <layer name="skin_video_controls" type="container" align="lefttop" edge="leftbottom" width="100%" height="18" visible="false"> <layer name="skin_video_seekbar_container" type="container" align="lefttop" width="100%" height="100%" bgcapture="true" ondown="skin_video_ondownseeking();" > <layer name="skin_video_seekbar" type="container" bgcolor="0xFFFFFF" bgalpha="0.25" align="center" width="100%" height="2"> <layer name="skin_video_loadbar" type="container" bgcolor="0xFFFFFF" bgalpha="0.5" align="left" width="0" height="2" /> <layer name="skin_video_seekpos" type="container" bgcolor="0xFFFFFF" bgalpha="1.0" align="left" edge="center" x="0" bgroundedge="8" width="10" height="10" /> </layer> </layer> <layer name="skin_video_time" url="%SWFPATH%/plugins/textfield.swf" align="rightbottom" x="4" enabled="false" background="false" border="false" css="calc:skin_settings.design_text_css + ' text-align:left; font-style:italic; font-size:12px;'" textshadow="get:skin_settings.design_text_shadow" html="0:00 / 0:00" /> </layer> <layer name="skin_scroll_container" type="container" align="lefttop" width="100%" height="100%" x="0" y="0" bgroundedge="get:skin_settings.design_bgroundedge" maskchildren="true"> <!-- 缩略图展示 --> <layer name="skin_thumbs_container" type="container" align="lefttop" width="100%" height="100%" visible="false"> <layer name="skin_thumbs_scrollleft" style="skin_base|skin_glow" crop="0|64|64|64" align="lefttop" edge="left" x="5" y="50" scale="0.5" zorder="2" alpha="1.0" ondown2="asyncloop(pressed, layer[skin_thumbs].scrollby(+2,0));" visible="false" /> <layer name="skin_thumbs_scrollright" style="skin_base|skin_glow" crop="64|64|64|64" align="righttop" edge="right" x="5" y="50" scale="0.5" zorder="2" alpha="1.0" ondown2="asyncloop(pressed, layer[skin_thumbs].scrollby(-2,0));" visible="false" /> <layer name="skin_thumbs_scrollindicator" type="container" bgcolor="0xFFFFFF" bgalpha="0.25" align="lefttop" width="0" y="100" height="2" visible="false" enabled="false" /> <!-- 滑动插件 --> <layer name="skin_thumbs" state="closed" url.flash="%SWFPATH%/plugins/scrollarea.swf" url.html5="%SWFPATH%/plugins/scrollarea.js" direction="h" align="top" width="100%" height="100" zorder="1" onloaded="skin_updatescroll();" onscroll="skin_updatethumbscroll();" /> </layer> <!-- 地图展示 --> <layer name="skin_map_container" type="container" align="leftop" width="100%" height="100%" bgroundedge="get:skin_settings.design_bgroundedge" maskchildren="true"> <layer name="skin_map" state="closed" url="" visible="false" align="lefttop" width="100%" height="50%" x="0" y="0" zorder="1" lat="0" lng="0" zoom="10" bgalpha="0" maptype="satellite" onmapready="skin_addmapspots();"> <maptypecontrol visible="true" align="righttop" x="5" y="5" buttonalign="v" scale.mobile="1.5" /> <radar visible="false" headingoffset="0" /> <spotstyle name="DEFAULT" url="vtourskin_mapspot.png" activeurl="vtourskin_mapspotactive.png" edge="bottom" x="-5" y="-8" scale="0.5" /> <layer name="skin_map_zoom_in" style="skin_base" visible="get:skin_settings.maps_zoombuttons" crop="9|512|46|64" align="right" x="0" y="-40" zorder="2" ondown="layer[skin_map].zoomin(); skin_buttonglow(get(name));" onup="skin_buttonglow(null);" /> <layer name="skin_map_zoom_out" style="skin_base" visible="get:skin_settings.maps_zoombuttons" crop="73|512|46|64" align="right" x="0" y="+40" zorder="2" ondown="layer[skin_map].zoomout(); skin_buttonglow(get(name));" onup="skin_buttonglow(null);" /> </layer> </layer> </layer> </layer> </layer> <!-- 底部控制条背景图 --> <layer name="skin_splitter_bottom" type="container" align="bottom" width="100%" height="calc:skin_settings.controlbar_offset + skin_settings.controlbar_height - skin_settings.controlbar_overlap" y="0" maskchildren="true" onloaded="skin_calc_opened_closed();" zorder="2"> <layer name="skin_control_bar_bg" type="container" align="bottom" width="get:skin_settings.controlbar_width" height="calc:skin_settings.controlbar_height + skin_settings.controlbar_overlap" x="0" y="get:skin_settings.controlbar_offset" bgcolor="get:skin_settings.design_bgcolor" bgalpha="get:skin_settings.design_bgalpha" bgborder="get:skin_settings.design_bgborder" bgroundedge="get:skin_settings.design_bgroundedge" bgshadow="get:skin_settings.design_bgshadow" /> </layer> <!-- 控制按钮区域 --> <layer name="skin_control_bar" type="container" align="bottom" width="get:skin_settings.controlbar_width" height="calc:skin_settings.controlbar_height" x="0" y="get:skin_settings.controlbar_offset" onloaded="skin_calc_opened_closed();" zorder="3"> <!-- 控制按钮 --> <layer name="skin_control_bar_buttons" type="container" align="leftbottom" width="100%" height="get:skin_settings.controlbar_height"> <!-- 前一个场景按钮 --> <layer name="skin_btn_prev" style="skin_base|skin_glow" crop="0|64|64|64" align="left" x="5" y="0" scale="0.5" alpha="0.5" onclick="if(skin_settings.thumbs_loop, skin_nextscene_loop(-1), skin_nextscene(-1) );" /> <!-- 缩略图按钮,点击后调用skin_showthumbs方法动画展示缩略图--> <layer name="skin_btn_thumbs" style="skin_base|skin_glow" crop="0|128|64|64" align="left" x="50" y="0" scale="0.5" ondown2="skin_showmap(false); skin_showthumbs();" /> <!-- 地图按钮,点击后会隐藏缩略图--> <layer name="skin_btn_map" style="skin_base|skin_glow" crop="64|128|64|64" align="left" x="90" y="0" scale="0.5" ondown2="skin_showthumbs(false); skin_showmap();" visible="false" /> <!-- 导航栏包括上下左右移动放大与缩小,鼠标按下距离+或-1,抬起初始化为默认的0 --> <layer name="skin_btn_navi" type="container" align="center" x="0" width="240" height="32"> <layer name="skin_btn_left" style="skin_base|skin_glow" crop="0|192|64|64" align="center" x="-100" y="0" scale="0.5" ondown2="set(hlookat_moveforce,-1);" onup2="set(hlookat_moveforce,0);" /> <layer name="skin_btn_right" style="skin_base|skin_glow" crop="64|192|64|64" align="center" x="-60" y="0" scale="0.5" ondown2="set(hlookat_moveforce,+1);" onup2="set(hlookat_moveforce,0);" /> <layer name="skin_btn_up" style="skin_base|skin_glow" crop="0|256|64|64" align="center" x="-20" y="0" scale="0.5" ondown2="set(vlookat_moveforce,-1);" onup2="set(vlookat_moveforce,0);" /> <layer name="skin_btn_down" style="skin_base|skin_glow" crop="64|256|64|64" align="center" x="+20" y="0" scale="0.5" ondown2="set(vlookat_moveforce,+1);" onup2="set(vlookat_moveforce,0);" /> <layer name="skin_btn_in" style="skin_base|skin_glow" crop="0|320|64|64" align="center" x="+60" y="0" scale="0.5" ondown2="set(fov_moveforce,-1);" onup2="set(fov_moveforce,0);" /> <layer name="skin_btn_out" style="skin_base|skin_glow" crop="64|320|64|64" align="center" x="+100" y="0" scale="0.5" ondown2="set(fov_moveforce,+1);" onup2="set(fov_moveforce,0);" /> </layer> <!-- 开启或关闭陀螺仪按钮 --> <layer name="skin_btn_gyro" style="skin_base|skin_glow" crop="0|384|64|64" align="center" x="+140" y="0" scale="0.5" onclick="switch(plugin[skin_gyro].enabled); if(plugin[skin_gyro].enabled, skin_showmap(false));" visible="false" devices="html5" /> <!-- 进入VR模式按钮 --> <layer name="skin_btn_vr" style="skin_base|skin_glow" crop="0|0|80|64" align="center" x="+146" y="0" scale="0.5" onclick="webvr.enterVR();" visible="false" /> <!-- 全屏按钮 --> <layer name="skin_btn_fs" style="skin_base|skin_glow" crop="0|576|64|64" align="right" x="90" y="0" scale="0.5" onclick="switch(fullscreen);" devices="fullscreensupport" /> <!-- 隐藏控制条按钮 --> <layer name="skin_btn_hide" style="skin_base|skin_glow" crop="0|448|64|64" align="right" x="50" y="0" scale="0.5" onclick="skin_hideskin()" /> <!-- 显示控制条按钮 --> <layer name="skin_btn_show" type="container" bgcapture="true" align="bottom" width="100%" height="get:skin_settings.controlbar_height" y="calc:skin_settings.controlbar_height - skin_settings.controlbar_offset_closed" onclick="skin_showskin()" onhover="tween(alpha,1.0);" onout="tween(alpha,0.25);" ondown.touch="onhover();" onup.touch="onout();" visible="false" capture="false" alpha="0.0"> <layer name="skin_btn_show_icon" style="skin_base" crop="64|448|64|64" scale="0.5" align="bottom" y="2" enabled="false" /> </layer> <!-- 下一个场景按钮 --> <layer name="skin_btn_next" style="skin_base|skin_glow" crop="64|64|64|64" align="right" x="5" y="0" scale="0.5" alpha="0.5" onclick="if(skin_settings.thumbs_loop, skin_nextscene_loop(+1), skin_nextscene(+1) );" /> </layer> </layer> <!-- 显示加载中文字图层 --> <layer name="skin_loadingtext" url="%SWFPATH%/plugins/textfield.swf" align="center" x="5" y="-5" html="get:skin_settings.loadingtext" visible="false" autoheight="true" background="false" border="false" enabled="false" css="calc:skin_settings.design_text_css + ' text-align:center; font-style:italic; font-size:22px;'" textshadow="get:skin_settings.design_text_shadow" /> <!-- 发光的背景图片,用于按钮点击效果 --> <layer name="skin_buttonglow" style="skin_base" crop="64|384|64|64" align="center" x="0" y="1" scale="1.0" alpha="0.0" visible="false" enabled="false" /> <!-- 缩略图选择边框效果 --> <layer name="skin_thumbborder" type="container" x="get:skin_settings.design_thumbborder_padding" y="get:skin_settings.design_thumbborder_padding" width="calc:skin_settings.thumbs_width - 2*skin_settings.design_thumbborder_padding" height="calc:skin_settings.thumbs_height - 2*skin_settings.design_thumbborder_padding" visible="false" enabled="false" align="lefttop" bgborder="get:skin_settings.design_thumbborder_bgborder" bgroundedge="get:skin_settings.design_thumbborder_bgroundedge" /> </layer> <!-- previous/next scene buttons for the hidden skin mode --> <!-- 隐藏控制条时显示的用于场景切换的按钮 --> <layer name="skin_btn_prev_fs" keep="true" type="container" align="lefttop" x="-50" width="40" height="100%" bgcapture="true" alpha="0.25" capture="false" zorder="2" onclick="skin_nextscene_loop(-1);" onhover="tween(alpha,1.0);" onout="tween(alpha,0.25);" ondown.touch="onhover();" onup.touch="onout();"> <layer name="skin_btn_prev_fs_icon" style="skin_base" crop="0|64|64|64" align="center" scale="0.5" enabled="false" /> </layer> <layer name="skin_btn_next_fs" keep="true" type="container" align="righttop" x="-50" width="40" height="100%" bgcapture="true" alpha="0.25" capture="false" zorder="2" onclick="skin_nextscene_loop(+1);" onhover="tween(alpha,1.0);" onout="tween(alpha,0.25);" ondown.touch="onhover();" onup.touch="onout();"> <layer name="skin_btn_next_fs_icon" style="skin_base" crop="64|64|64|64" align="center" scale="0.5" enabled="false" /> </layer> <!-- gyro plugin --> <!-- 陀螺仪插件 --> <plugin name="skin_gyro" keep="true" url="" html5_url="%SWFPATH%/plugins/gyro2.js" softstart="1.0" enabled="false" onavailable="skin_arrange_buttons();" devices="html5" /> <!-- skin events --> <!-- 皮肤的事件 onxmlcomplete XML加载完成后清除当前事件,调用第一个函数skin_startup onnewpano 加载新场景时skin_showloading显示加载中文字 skin_update_scene_infos 根据URL重新设定初始位置等信息 onloadcomplete 加载完成后隐藏加载中文字 onidle 空闲时执行URL的信息更新 onresize 屏幕尺寸变化时执行一次skin_onresize,当每次加载新的pano时onresize也会被触发一次 onenterfullscreen onexitfullscreen 进入退出全屏时更新全屏按钮的图标 onkeydown 监听键盘事件--> <events name="skin_events" keep="true" onxmlcomplete="set(events[skin_events].onxmlcomplete,null); skin_startup();" onnewpano="skin_showloading(true); skin_update_scene_infos(); skin_deeplinking_update_url();" onremovepano="skin_showloading(true);" onloadcomplete="skin_showloading(false);" onidle="skin_deeplinking_update_url();" onresize="skin_onresize();" onenterfullscreen.fullscreensupport="set(layer[skin_btn_fs].crop, '64|576|64|64');" onexitfullscreen.fullscreensupport="set(layer[skin_btn_fs].crop, '0|576|64|64');" onkeydown="skin_keydown_event();" /> <!-- skin actions --> <!-- 当前皮肤的启动函数 --> <action name="skin_startup"> <!-- apply skin settings on startup --> <!-- 根据设置确定缩略图是否在打开时就显示,并且设定是否可拖拽,鼠标的情况下设置为滚动 --> if(skin_settings.thumbs, if(skin_settings.thumbs_opened, set(layer[skin_thumbs].state,'opened'); set(layer[skin_thumbs_container].visible,true); ); copy(layer[skin_thumbs].draggable, skin_settings.thumbs_dragging); if(skin_settings.thumbs_onhoverscrolling AND device.mouse, set(layer[skin_thumbs].draggable, false); set(layer[skin_thumbs].onhover_autoscrolling, true); ); ); <!-- html5的情况下加载陀螺仪插件 --> if(skin_settings.gyro AND !device.desktop AND device.html5, copy(plugin[skin_gyro].url, plugin[skin_gyro].html5_url); ); <!-- html5并且支持WebVR的情况下加载WebVR插件 --> if(skin_settings.webvr AND device.html5 AND device.webgl, copy(plugin[WebVR].url, plugin[WebVR].pluginurl); ); <!-- 是否显示地图插件 --> if(skin_settings.maps == true, set(layer[skin_btn_map].visible, true); if(device.flash, copy(layer[skin_map].key, skin_settings.maps_bing_api_key); set(layer[skin_map].url, '%SWFPATH%/plugins/bingmaps.swf'); , if(skin_settings.maps_type == 'bing', copy(layer[skin_map].key, skin_settings.maps_bing_api_key); set(layer[skin_map].url, '%SWFPATH%/plugins/bingmaps.js'); , copy(layer[skin_map].key, skin_settings.maps_google_api_key); set(layer[skin_map].url, '%SWFPATH%/plugins/googlemaps.js'); ); ); ); <!-- 小行星入场方式,只有支持WebGL和flash的情况下才可以 --> if(skin_settings.littleplanetintro AND (device.webgl OR device.flash), skin_setup_littleplanetintro(); ); <!-- 增加缩略图 --> skin_addthumbs(); <!-- 调用onresize --> skin_onresize(); <!-- skin_updatescroll --> skin_updatescroll(); <!-- 显示下方控制条 --> set(layer[skin_layer].visible, true); </action> <!-- 增加缩略图 --> <action name="skin_addthumbs"> if(skin_settings.thumbs == false, set(layer[skin_btn_thumbs].visible,false); , copy(thumbwidth, skin_settings.thumbs_width); copy(thumbheight, skin_settings.thumbs_height); copy(thumbpadding, skin_settings.thumbs_padding); copy(thumbcrop, skin_settings.thumbs_crop); add(thumbxoffset, thumbwidth, thumbpadding); mul(thumbxcenter, thumbxoffset, 0.5); mul(thumbbarwidth, thumbxoffset, scene.count); add(thumbbarwidth, thumbpadding); add(thumbbarheight, thumbpadding, thumbheight); add(thumbbarheight, thumbpadding); if(skin_settings.thumbs_scrollindicator, copy(layer[skin_thumbs_scrollindicator].y, thumbbarheight); add(thumbbarheight, layer[skin_thumbs_scrollindicator].height); ); copy(layer[skin_thumbs].height, thumbbarheight); copy(layer[skin_thumbs].width, thumbbarwidth); mul(halfheight, thumbbarheight, 0.5); copy(layer[skin_thumbs_scrollleft].y, halfheight); copy(layer[skin_thumbs_scrollright].y, halfheight); <!-- 遍历所有scene并且根据序号设置缩略图名称,并且根据设置添加缩略图文字 --> set(thumb_cnt,0); for(set(i,0), i LT scene.count, inc(i), inc(thumb_cnt); txtadd(thumbname,'skin_thumb_',get(i)); addlayer(get(thumbname)); copy(layer[get(thumbname)].url, scene[get(i)].thumburl); set(layer[get(thumbname)].keep, true); set(layer[get(thumbname)].parent, 'skin_thumbs'); set(layer[get(thumbname)].align, lefttop); copy(layer[get(thumbname)].crop, thumbcrop); copy(layer[get(thumbname)].width, thumbwidth); copy(layer[get(thumbname)].height, thumbheight); mul(thumbx, i, thumbxoffset); add(thumbx, thumbpadding); copy(layer[get(thumbname)].x, thumbx); copy(layer[get(thumbname)].y, thumbpadding); add(scene[get(i)].thumbx, thumbx, thumbxcenter); copy(scene[get(i)].thumby, thumbpadding); set(layer[get(thumbname)].linkedscene, get(scene[get(i)].name) ); set(layer[get(thumbname)].onclick, copy(layer[skin_thumbborder].parent, name); skin_loadscene(get(linkedscene),get(skin_settings.loadscene_blend)); ); if(skin_settings.tooltips_thumbs, set(layer[get(thumbname)].tooltip, get(scene[get(i)].title) ); layer[get(thumbname)].loadstyle(skin_tooltips); ); if(skin_settings.thumbs_text, txtadd(thumbtext, 'skin_thumbtext_', get(i)); addlayer(get(thumbtext)); layer[get(thumbtext)].loadstyle(skin_thumbtext_style); set(layer[get(thumbtext)].keep, true); set(layer[get(thumbtext)].parent, get(thumbname)); set(layer[get(thumbtext)].html, get(scene[get(i)].title)); ); ); if(thumb_cnt == 1, set(layer[skin_thumbs].align, 'lefttop'); ); ); </action> <!-- 设置地图热点 --> <action name="skin_addmapspots"> for(set(i,0), i LT scene.count, inc(i), if(scene[get(i)].lat, txtadd(spotname, 'spot', get(i)); txtadd(spotclickevent, 'skin_hidetooltips(); activatespot(',get(spotname),'); skin_loadscene(', get(scene[get(i)].name), ',get(skin_settings.loadscene_blend)); skin_updatescroll(); delayedcall(0.5,skin_showmap(false));'); copy(scene[get(i)].mapspotname, spotname); addspot(get(spotname), get(scene[get(i)].lat), get(scene[get(i)].lng), get(scene[get(i)].heading), false, get(spotclickevent), null); if(skin_settings.tooltips_mapspots, set(layer[skin_map].spot[get(spotname)].tooltip, get(scene[get(i)].title) ); txtadd(layer[skin_map].spot[get(spotname)].onover, 'set(hovering,true);', get(style[skin_tooltips].onover) ); txtadd(layer[skin_map].spot[get(spotname)].onout, 'set(hovering,false);', get(style[skin_tooltips].onout) ); ); ); ); if(xml.scene != null, activatespot( get(scene[get(xml.scene)].mapspotname) ); , activatespot(spot0); ); <!-- zoom and pan the map to see all spots at the same time --> zoomToSpotsExtent(); </action> <!-- 小行星入场方式 --> <action name="skin_setup_littleplanetintro"> copy(lp_scene, xml.scene); copy(lp_hlookat, view.hlookat); copy(lp_vlookat, view.vlookat); copy(lp_fov, view.fov); copy(lp_fovmax, view.fovmax); copy(lp_limitview, view.limitview); set(view.fovmax, 170); set(view.limitview, lookto); set(view.vlookatmin, 90); set(view.vlookatmax, 90); lookat(calc(lp_hlookat - 180), 90, 150, 1, 0, 0); set(events[lp_events].onloadcomplete, delayedcall(0.5, if(lp_scene === xml.scene, set(control.usercontrol, off); copy(view.limitview, lp_limitview); set(view.vlookatmin, null); set(view.vlookatmax, null); tween(view.hlookat|view.vlookat|view.fov|view.distortion, calc('' + lp_hlookat + '|' + lp_vlookat + '|' + lp_fov + '|' + 0.0), 3.0, easeOutQuad, set(control.usercontrol, all); tween(view.fovmax, get(lp_fovmax)); ); ); ); ); </action> <!-- 跳转到指定的视角,VR模式下要同时更新切换热点的位置 --> <action name="skin_lookat"> if(webvr.isenabled, <!-- adjust the VR prev/next hotspots for the view change --> calc(hlookat_offset, %1 - view.hlookat); add(hotspot[webvr_prev_scene].ath, hlookat_offset); add(hotspot[webvr_next_scene].ath, hlookat_offset); ); if(plugin[skin_gyro].enabled, <!-- reset the gyro tracking --> plugin[skin_gyro].resetsensor(%1); ); <!-- change the view --> lookat(%1, %2, %3); </action> <!-- 皮肤重置位置 --> <action name="skin_onresize"> mul(mh, area.pixelheight, -1); if(layer[skin_thumbs].state == 'opened', add(mh,layer[skin_thumbs].height); ); if(layer[skin_map].state == 'opened', sub(hh,area.pixelheight,skin_settings.controlbar_offset); sub(hh,layer[skin_control_bar].height); sub(hh,32); add(mh,hh); add(mh,skin_settings.controlbar_overlap); sub(mh, layer[skin_scroll_layer].y_offset); copy(layer[skin_map].height, hh); ); add(mh, layer[skin_scroll_layer].y_offset); set(layer[skin_scroll_layer].y, get(mh)); skin_video_updateseekbarwidth(); skin_arrange_buttons(); </action> <!-- determine the visibility of the buttons and calculate their positions --> <!-- 判断是否显示按钮并且计算他们的位置 --> <action name="skin_arrange_buttons"> <!-- 通过场景树是否大于1确定是否显示场景切换按钮 --> calc(show_selbuttons, scene.count GT 1); calc(show_thumbutton, skin_settings.thumbs == true); calc(show_mapbutton, skin_settings.maps == true); calc(show_gyrobutton, plugin[skin_gyro].available == true AND (view.vlookatrange == 180 OR lp_scene === xml.scene)); calc(show_vrbutton, webvr.isavailable == true); calc(show_fsbutton, device.fullscreensupport == true); set(lpos,6); set(cpos,0); if(show_gyrobutton, dec(cpos,20)); if(show_vrbutton, dec(cpos,24)); set(rpos,6); <!-- 非手机且展示宽度去除VR和陀螺仪按钮宽度后大于520时显示方向控制按钮 --> calc(show_dirbuttons, !device.mobile AND ((area.pixelwidth + 2*cpos) GT 520)); copy(layer[skin_btn_navi].visible, show_dirbuttons); copy(layer[skin_btn_prev].visible, show_selbuttons); copy(layer[skin_btn_next].visible, show_selbuttons); if(show_selbuttons, inc(lpos,44); inc(rpos,44); ); copy(layer[skin_btn_thumbs].visible, show_thumbutton); copy(layer[skin_btn_thumbs].x, lpos); if(show_thumbutton, inc(lpos,40)); copy(layer[skin_btn_map].visible, show_mapbutton); copy(layer[skin_btn_map].x, lpos); if(show_mapbutton, inc(lpos,40)); <!-- 如果贤惠方向控制按钮需要重新设置按钮的列方式 --> if(show_dirbuttons, copy(layer[skin_btn_navi].x, cpos); inc(cpos,140); set(layer[skin_btn_gyro].align, center); copy(layer[skin_btn_gyro].visible, show_gyrobutton); copy(layer[skin_btn_gyro].x, cpos); if(show_gyrobutton, inc(cpos,48)); set(layer[skin_btn_vr].align, center); copy(layer[skin_btn_vr].visible, show_vrbutton); copy(layer[skin_btn_vr].x, cpos); if(show_vrbutton, inc(cpos,80)); , set(layer[skin_btn_gyro].align, left); copy(layer[skin_btn_gyro].visible, show_gyrobutton); copy(layer[skin_btn_gyro].x, lpos); if(show_gyrobutton, inc(lpos,40)); set(layer[skin_btn_vr].align, left); copy(layer[skin_btn_vr].visible, show_vrbutton); copy(layer[skin_btn_vr].x, lpos); if(show_vrbutton, inc(lpos,80)); ); copy(layer[skin_btn_hide].x, rpos); inc(rpos,40); copy(layer[skin_btn_fs].visible, show_fsbutton); copy(layer[skin_btn_fs].x, rpos); if(show_fsbutton, inc(rpos,40)); </action> <!-- 将当前的scene缩略图设置到正中央 --> <action name="skin_updatescroll"> if(layer[skin_thumbs].loaded, set(cursceneindex, 0); if(xml.scene, copy(cursceneindex, scene[get(xml.scene)].index)); layer[skin_thumbs].setcenter(get(scene[get(cursceneindex)].thumbx), get(scene[get(cursceneindex)].thumby)); ); </action> <!-- 更新滑动组件 --> <action name="skin_updatethumbscroll"> copy(padding,skin_settings.thumbs_padding); if(skin_settings.thumbs_scrollbuttons, if(loverflow GT 0, set(layer[skin_thumbs_scrollleft].visible,true), set(layer[skin_thumbs_scrollleft].visible,false) ); if(roverflow GT 0, set(layer[skin_thumbs_scrollright].visible,true), set(layer[skin_thumbs_scrollright].visible,false) ); ); if(skin_settings.thumbs_scrollindicator, if(woverflow GT 0, set(layer[skin_thumbs_scrollindicator].visible,true); sub(iw,pixelwidth,woverflow); div(pw,iw,pixelwidth); div(px,loverflow,woverflow); mul(pw,iw); copy(layer[skin_thumbs_scrollindicator].width,pw); sub(iw,pw); sub(iw,padding); sub(iw,padding); mul(px,iw); add(px,padding); copy(layer[skin_thumbs_scrollindicator].x,px); , set(layer[skin_thumbs_scrollindicator].visible,false); ); ); </action> <!-- 更新场景信息 --> <action name="skin_update_scene_infos"> if(xml.scene !== null AND scene[get(xml.scene)].index GE 0, <!-- 设置场景名称 --> if(skin_settings.title, if(title, txtadd(layer[skin_title].html, get(title), ' - ', get(scene[get(xml.scene)].title) ); , copy(layer[skin_title].html, scene[get(xml.scene)].title ); ); delayedcall(0.1, set(layer[skin_title].visible,true) ); ); <!-- 如果不循环根据当前场景的序号设置切换按钮显示 --> if(skin_settings.thumbs_loop == false, if(scene[get(xml.scene)].index GT 0, set(layer[skin_btn_prev].enabled, true); set(layer[skin_btn_prev].alpha, 1.0); , set(layer[skin_btn_prev].enabled, false); set(layer[skin_btn_prev].alpha, 0.3); ); sub(lastsceneindex, scene.count, 1); if(scene[get(xml.scene)].index LT lastsceneindex, set(layer[skin_btn_next].enabled, true); set(layer[skin_btn_next].alpha, 1.0); , set(layer[skin_btn_next].enabled, false); set(layer[skin_btn_next].alpha, 0.3); ); , if(scene.count GT 1, set(layer[skin_btn_prev].enabled, true); set(layer[skin_btn_prev].alpha, 1.0); set(layer[skin_btn_next].enabled, true); set(layer[skin_btn_next].alpha, 1.0); , set(layer[skin_btn_prev].enabled, false); set(layer[skin_btn_prev].alpha, 0.3); set(layer[skin_btn_next].enabled, false); set(layer[skin_btn_next].alpha, 0.3); ); ); if(scene.count GT 1, set(layer[skin_btn_prev_fs].visible, true); set(layer[skin_btn_next_fs].visible, true); , set(layer[skin_btn_prev_fs].visible, false); set(layer[skin_btn_next_fs].visible, false); ); <!-- 设置当前场景的缩略图为选中式样 --> txtadd(parentname, 'skin_thumb_', get(scene[get(xml.scene)].index)); if(layer[get(parentname)], set(layer[skin_thumbborder].parent, get(parentname)); set(layer[skin_thumbborder].visible, true); , set(layer[skin_thumbborder].visible, false); ); if(scene[get(xml.scene)].mapspotname, layer[skin_map].activatespot(get(scene[get(xml.scene)].mapspotname)); layer[skin_map].pantospot(get(scene[get(xml.scene)].mapspotname)); ); <!-- 设置陀螺仪按钮是否显示 --> if(plugin[skin_gyro].isavailable == true AND view.vlookatrange == 180, set(layer[skin_btn_gyro].visible, true); , set(layer[skin_btn_gyro].visible, false) ); <!-- 设置反弹效果 --> if(view.vlookatrange LT 180, if(backup_control_bouncinglimits === null, copy(backup_control_bouncinglimits, control.bouncinglimits); ); set(control.bouncinglimits, false); , if(backup_control_bouncinglimits !== null, copy(control.bouncinglimits, backup_control_bouncinglimits); ); ); <!-- 如果当前场景为视频则加载视频控制条 --> if(scene[get(xml.scene)].isvideopano AND plugin |
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 |
!== null, skin_video_addcontrols(); , skin_video_removecontrols(); ); ); </action> <!-- 跳转到某一指定scene 参数为scene的序号--> <action name="skin_gotoscene"> if(scene[%1], copy(cursceneindex, scene[get(xml.scene)].index); copy(newsceneindex, scene[%1].index); skin_loadscene(get(newsceneindex), calc(newsceneindex LT cursceneindex ? skin_settings.loadscene_blend_prev : (newsceneindex GT cursceneindex ? skin_settings.loadscene_blend_next : skin_settings.loadscene_blend)) ); ); </action> <!-- 显示下一个场景(不循环) --> <action name="skin_nextscene"> add(newsceneindex, scene[get(xml.scene)].index, %1); if(newsceneindex GE 0 AND newsceneindex LT scene.count, skin_loadscene(get(newsceneindex), calc(%1 LT 0 ? skin_settings.loadscene_blend_prev : skin_settings.loadscene_blend_next)); ); </action> <!-- 显示下一个场景(循环) --> <action name="skin_nextscene_loop"> add(newsceneindex, scene[get(xml.scene)].index, %1); sub(lastsceneindex, scene.count, 1); if(newsceneindex LT 0, copy(newsceneindex,lastsceneindex)); if(newsceneindex GT lastsceneindex, set(newsceneindex,0)); skin_loadscene(get(newsceneindex), calc(%1 LT 0 ? skin_settings.loadscene_blend_prev : skin_settings.loadscene_blend_next)); </action> <!-- skin_loadscene(scenenameorindex, blendmode) --> <!-- 加载场景如果只有一个场景就WebVR的按钮隐藏,并且在场景缩略图上加上边框效果,blendmode为场景切换动画 --> <action name="skin_loadscene"> if(webvr.isenabled AND scene.count GT 1, set(hotspot[webvr_prev_scene].visible, false); set(hotspot[webvr_next_scene].visible, false); ); txtadd(layer[skin_thumbborder].parent, 'skin_thumb_', get(scene[%1].index)); layer[skin_thumbs].scrolltocenter(get(scene[%1].thumbx), get(scene[%1].thumby)); loadscene(get(scene[%1].name), null, get(skin_settings.loadscene_flags), %2); </action> <!-- 加载文字是否显示 --> <action name="skin_showloading"> if(display.stereo == true, set(layer[skin_loadingtext].visible, false); , set(layer[skin_loadingtext].visible, %1); ); </action> <!-- 隐藏tips --> <action name="skin_hidetooltips"> set(layer[skin_tooltip].alpha,0.0); set(layer[skin_tooltip].visible,false); </action> <!-- 按钮的点击效果,在点击的按钮下添加一个Child --> <action name="skin_buttonglow"> if('%1' !== 'null', set(strength,0.7); if(%2 != null, set(strength,%2)); set(layer[skin_buttonglow].parent, %1); set(layer[skin_buttonglow].visible, true); tween(layer[skin_buttonglow].alpha, get(strength), 0.07); , tween(layer[skin_buttonglow].alpha, 0.0, 0.1, default, set(layer[skin_buttonglow].parent, null); set(layer[skin_buttonglow].visible, false); ); ); </action> <!-- 设置关闭打开的距离 --> <action name="skin_calc_opened_closed"> if(layer[get(name)].y_closed === null, set(layer[get(name)].y_opened, get(layer[get(name)].y)); set(layer[get(name)].y_closed, calc(layer[get(name)].y - skin_settings.controlbar_offset - skin_settings.controlbar_height + skin_settings.controlbar_offset_closed)); ); </action> <!-- 隐藏控制条,首先隐藏上方布局,其次底部最后控制条 --> <action name="skin_hideskin"> callwith(layer[skin_scroll_window], skin_calc_opened_closed() ); callwith(layer[skin_splitter_bottom], skin_calc_opened_closed() ); callwith(layer[skin_control_bar], skin_calc_opened_closed() ); if(layer[skin_map].state != 'closed', skin_showmap(false); wait(0.40); ); if(layer[skin_thumbs].state != 'closed', skin_showthumbs(false); wait(0.25); ); set(hidetime, calc('%1' == 'instant' ? 0.0 : 0.5)); tween(layer[skin_scroll_window].y, get(layer[skin_scroll_window ].y_closed), get(hidetime)); tween(layer[skin_splitter_bottom].y, get(layer[skin_splitter_bottom].y_closed), get(hidetime)); tween(layer[skin_control_bar].y, get(layer[skin_control_bar ].y_closed), get(hidetime)); tween(layer[skin_btn_prev_fs].x, 0, get(hidetime)); tween(layer[skin_btn_next_fs].x, 0, get(hidetime)); if(layer[skin_logo], tween(layer[skin_logo].alpha, 0.0, 0.5, default, set(layer[skin_logo].visible,false)); ); stopdelayedcall(skin_btn_show_alpha); set(layer[skin_btn_show].visible, true); delayedcall(skin_btn_show_alpha, get(hidetime), tween(layer[skin_btn_show].alpha, 0.25, 0.25); ); </action> <!-- 显示隐藏的控制条 --> <action name="skin_showskin"> tween(layer[skin_scroll_window ].y, get(layer[skin_scroll_window ].y_opened)); tween(layer[skin_splitter_bottom].y, get(layer[skin_splitter_bottom].y_opened)); tween(layer[skin_control_bar ].y, get(layer[skin_control_bar ].y_opened)); tween(layer[skin_btn_prev_fs].x, -50); tween(layer[skin_btn_next_fs].x, -50); if(layer[skin_logo], set(layer[skin_logo].visible,true); tween(layer[skin_logo].alpha, 1.0); ); stopdelayedcall(skin_btn_show_alpha); set(layer[skin_btn_show].visible, false); delayedcall(skin_btn_show_alpha, 0.25, tween(layer[skin_btn_show].alpha, 0.0, 0.0); ); </action> <!-- 显示缩略图, 首先判断是否已经关闭,layer[skin_scroll_layer].pixelheight=area.pixelheight的值为当前窗口的高度 假设当前窗口高度为640 1.640*-1=-640 2.减去(layer[skin_thumbs].height)缩略图的高度100 -640+100=-540 3.减去(y_offset)背景重叠区域大小 10 -540+10=-530 4. layer[skin_scroll_layer].y大小为负的area.pixelheight+y_offset一开始onresize时设定 则变化范围为 -630 到-530 详细参照http://krpano.com/docu/xml/pluginalignment.png这张图,备注下对于xy属性,默认向下为Y的正向向右为X 的正向,edge未设定时默认和align一个值--> <action name="skin_showthumbs"> if(%1 == null, if(layer[skin_thumbs].state == 'closed', set(show,true), set(show,false)); , set(show,%1); ); mul(mh, layer[skin_scroll_layer].pixelheight, -1); if(show, set(layer[skin_thumbs].state, 'opened'); tween(layer[skin_thumbs].alpha, 1.0, 0.25); add(mh, layer[skin_thumbs].height); add(mh, layer[skin_scroll_layer].y_offset); tween(layer[skin_scroll_layer].y, get(mh), 0.5, easeOutQuint); set(layer[skin_thumbs_container].visible, true); tween(layer[skin_thumbs_container].alpha, 1.0, 0.25); tween(layer[skin_map].alpha, 0.0, 0.25, default, set(layer[skin_map].visible,false)); , set(layer[skin_thumbs].state, 'closed'); tween(layer[skin_thumbs].alpha, 0.0, 0.25, easeOutQuint); add(mh, layer[skin_scroll_layer].y_offset); tween(layer[skin_scroll_layer].y, get(mh), 0.5, easeOutQuint, set(layer[skin_thumbs_container].visible, false);); ); </action> <!-- 显示地图 --> <action name="skin_showmap"> if(%1 == null, if(layer[skin_map].state == 'closed', set(show,true), set(show,false)); , set(show,%1); ); mul(mh, layer[skin_scroll_layer].pixelheight, -1); if(show, tween(layer[skin_thumbs_container].alpha, 0.0, 0.25, default, set(layer[skin_thumbs_container].visible,false)); set(layer[skin_map].visible, true); tween(layer[skin_map].alpha, 1.0, 0.25); set(layer[skin_map].state, 'opened'); sub(hh,area.pixelheight,skin_settings.controlbar_offset); sub(hh,layer[skin_control_bar].height); sub(hh,32); add(mh,hh); sub(hh,skin_settings.controlbar_overlap); copy(layer[skin_map].height, hh); tween(layer[skin_scroll_layer].y, get(mh), 0.5, easeOutQuint); , if(layer[skin_map].state != 'closed', set(layer[skin_map].state, 'closed'); add(mh, layer[skin_scroll_layer].y_offset); tween(layer[skin_map].alpha, 0.0, 0.5, easeOutQuint); tween(layer[skin_scroll_layer].y, get(mh), 0.5, easeOutQuint, set(layer[skin_map].visible,false) ); ); ); </action> <!-- 绑定键盘事件 --> <action name="skin_keydown_event"> if(keycode == 33, skin_nextscene_loop(-1) ); <!-- Page Up - previous scene --> if(keycode == 34, skin_nextscene_loop(+1) ); <!-- Page Dowm - next scene --> if(keycode == 35, skin_gotoscene(calc(scene.count-1)) ); <!-- End - last scene --> if(keycode == 36, skin_gotoscene(0) ); <!-- Home/Pos1 - first scene --> </action> <!-- 如果使用深度链接功能调用skin_deeplinking_update_url_process获取链接参数并设置 --> <action name="skin_deeplinking_update_url"> if(skin_settings.deeplinking AND (!webvr OR webvr.isenabled === false), delayedcall(skin_deeplinking_update, calc(%1 == null ? 0.1 : %1), skin_deeplinking_update_url_process() ); ); </action> <!-- 深度链接功能,通过URL传递场景的初始位置等信息,重新设定到新的场景上 --> <action name="skin_deeplinking_update_url_process"> <!-- 获取当前的URL --> copy(adr, browser.location); <!-- 获取?后的参数信息 --> indexoftxt(qi, get(adr), '?'); if(qi GT 0, subtxt(adr, adr, 0, get(qi))); copy(si, scene[get(xml.scene)].index); copy(h, view.hlookat); copy(v, view.vlookat); copy(f, view.fov); copy(d, view.distortion); copy(a, view.architectural); clamp(d, 0.0, 1.0); clamp(a, 0.0, 1.0); set(pp, calc(f LT 10 ? 6 : 2)); roundval(h, get(pp)); roundval(v, get(pp)); roundval(f, get(pp)); roundval(d, 2); roundval(a, 1); set(adr, calc(adr + '?startscene=' + si + '&startactions=lookat('+h+','+v+','+f+','+d+','+a+');')); js( history.replaceState(null, document.title, get(adr)); ); </action> <!-- reload the scene when there is a special image for VR --> <!-- 如果scene标签有havevrimage属性,进入VR重载界面 --> <action name="skin_reloadscene_webvr"> delayedcall(0.1, if(scene[get(xml.scene)].havevrimage, copy(keeplookingdirection_backup, skin_settings.webvr_gyro_keeplookingdirection); set(skin_settings.webvr_gyro_keeplookingdirection, true); loadscene(get(xml.scene), null, MERGE|KEEPVIEW|KEEPMOVING|KEEPHOTSPOTS|NOPREVIEW, BLEND(0.5)); copy(skin_settings.webvr_gyro_keeplookingdirection, keeplookingdirection_backup); delete(keeplookingdirection_backup); ); ); </action> <!-- videopano support - http://krpano.com/plugins/videoplayer/ --> <!-- 加载视频控制条 --> <action name="skin_video_addcontrols"> set(events[skin_events].onclick, skin_video_clickevent() ); set(plugin |
1 2 |
.onvideoready, skin_video_updatestate() ); set(plugin |
1 2 |
.onvideoplay, skin_video_updatestate() ); set(plugin |
1 2 |
.onvideopaused, skin_video_updatestate() ); set(plugin |
1 2 3 |
.onvideocomplete, skin_video_updatestate() ); if(plugin |
1 |
.ispaused AND plugin |
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 |
.pausedonstart, set(layer[skin_video_playpause].state, 'visible'); set(layer[skin_video_playpause].enabled, true); tween(layer[skin_video_playpause].alpha, 1.0); ); delayedcall(skin_video_delayedvisible, 0.25, set(layer[skin_video_controls].visible, true) ); skin_video_updateseekbarwidth(); set(layer[skin_video_seekpos].x,0); set(layer[skin_video_loadbar].width,0); setinterval(skin_video_seek_updates, 0.5, skin_video_updatetime() ); </action> <!-- 去除视频控制条 --> <action name="skin_video_removecontrols"> stopdelayedcall(skin_video_delayedvisible); set(events[skin_events].onclick, null); set(layer[skin_video_playpause].alpha, 0.0); set(layer[skin_video_controls].visible, false); clearinterval(skin_video_seek_updates); </action> <!-- 实时更新seek的进度和时间显示 --> <action name="skin_video_updatetime"> copy(t1, plugin |
1 2 |
.time); copy(t2, plugin |
1 2 3 4 5 6 7 8 9 10 11 12 13 |
.totaltime); if(%1 !== null, calc(t1, %1 * t2); ); div(t1_min, t1, 60); mod(t1_sec, t1, 60); Math.floor(t1_min); Math.floor(t1_sec); div(t2_min, t2, 60); mod(t2_sec, t2, 60); Math.floor(t2_min); Math.floor(t2_sec); calc(layer[skin_video_time].html, t1_min + ':' + (t1_sec LT 10 ? '0' : '') + t1_sec + ' / ' + t2_min + ':' + (t2_sec LT 10 ? '0' : '') + t2_sec); calc(layer[skin_video_seekpos].x, (t1 / t2 * 100) + '%'); calc(layer[skin_video_loadbar].width, (plugin |
1 |
.loadedbytes / plugin |
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 |
.totalbytes * 100) + '%'); </action> <!-- 更新视频进度空间的宽度 --> <action name="skin_video_updateseekbarwidth"> if(skin_settings.title, calc(layer[skin_video_seekbar_container].width, 0 - (32 + layer[skin_title].pixelwidth + layer[skin_video_time].pixelwidth)); calc(layer[skin_video_seekbar_container].x, layer[skin_title].pixelwidth + 16); , calc(layer[skin_video_seekbar_container].width, 0 - (24 + layer[skin_video_time].pixelwidth)); set(layer[skin_video_seekbar_container].x, 8); ); </action> <!-- 跳转到指定的视频进度 --> <action name="skin_video_ondownseeking"> asyncloop(pressed, screentolayer(skin_video_seekbar, mouse.stagex,mouse.stagey, lx,ly); calc(seekpos, lx / layer[skin_video_seekbar].pixelwidth); clamp(seekpos, 0.0, 1.0); skin_video_updatetime(seekpos); , plugin |
1 2 3 4 5 6 7 8 9 10 11 12 13 |
.seek(calc((seekpos * 100) + '%')); ); </action> <!-- 暂停或者显示时的图层 --> <layer name="skin_video_playpause" keep="true" style="skin_base|skin_glow" crop="0|640|64|64" scale="0.75" align="center" alpha="0.0" autoalpha="true" state="hidden" onclick="skin_video_playpause_click();" /> <!-- 状态变更时更新 --> <action name="skin_video_updatestate"> calc(layer[skin_video_playpause].crop, plugin |
1 2 |
.ispaused ? '0|640|64|64' : '64|640|64|64'); if(plugin |
1 2 3 4 5 6 7 8 |
.iscomplete, set(layer[skin_video_playpause].state, 'visible'); tween(layer[skin_video_playpause].alpha, 1.0); ); </action> <!-- 点击暂停按钮 --> <action name="skin_video_playpause_click"> if(plugin |
1 2 |
.ispaused, plugin |
1 2 3 4 5 |
.play(); set(layer[skin_video_playpause].state, 'hidden'); tween(layer[skin_video_playpause].alpha, 0.0); , plugin |
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 |
.pause(); set(layer[skin_video_playpause].state, 'visible'); tween(layer[skin_video_playpause].alpha, 1.0); delayedcall(autohide_pp, 2.0, set(layer[skin_video_playpause].state,'hidden'); tween(layer[skin_video_playpause].alpha, 0.0); ); ); </action> <!-- 点击屏幕的事件触发视频播放和暂停 --> <action name="skin_video_clickevent"> stopdelayedcall(autohide_pp); switch(layer[skin_video_playpause].state, 'visible', 'hidden'); if(layer[skin_video_playpause].state == 'hidden', tween(layer[skin_video_playpause].alpha, 0.0); , tween(layer[skin_video_playpause].alpha, 1.0); delayedcall(autohide_pp, 2.0, set(layer[skin_video_playpause].state,'hidden'); tween(layer[skin_video_playpause].alpha, 0.0); ); ); </action> <!-- context menu - http://krpano.com/docu/xml/#contextmenu --> <!-- 右键按钮菜单 --> <contextmenu> <item name="kr" caption="Krpano" onclick="openurl('http://www.krpano.com',_blank);"/> <item name="fs" caption="FULLSCREEN" /> <item name="cc" caption="Change Controlmode" onclick="skin_changecontrolmode();" separator="true" /> <item name="nv" caption="Normal View" onclick="skin_view_normal();" showif="view.vlookatrange == 180" separator="true" /> <item name="fv" caption="Fisheye View" onclick="skin_view_fisheye();" showif="view.vlookatrange == 180" devices="flash|webgl" /> <item name="sv" caption="Stereographic View" onclick="skin_view_stereographic();" showif="view.vlookatrange == 180" devices="flash|webgl" /> <item name="av" caption="Architectural View" onclick="skin_view_architectural();" showif="view.vlookatrange == 180" /> <item name="pv" caption="Pannini View" onclick="skin_view_pannini();" showif="view.vlookatrange == 180" devices="flash|webgl" /> <item name="lp" caption="Little Planet View" onclick="skin_view_littleplanet();" showif="view.vlookatrange == 180" devices="flash|webgl" /> </contextmenu> <!-- 点击改变控制方式函数 --> <action name="skin_changecontrolmode"> switch(control.mouse, moveto, drag); switch(control.touch, moveto, drag); </action> <!-- 以下为不同的全景显示模式 --> <action name="skin_view_look_straight"> if(view.vlookat LT -80 OR view.vlookat GT +80, tween(view.vlookat, 0.0, 1.0, easeInOutSine); tween(view.fov, 100, distance(150,0.8)); ); skin_deeplinking_update_url(1.0); </action> <action name="skin_view_normal"> skin_view_look_straight(); tween(view.architectural, 0.0, distance(1.0,0.5)); tween(view.pannini, 0.0, distance(1.0,0.5)); tween(view.distortion, 0.0, distance(1.0,0.5)); </action> <action name="skin_view_fisheye"> skin_view_look_straight(); tween(view.architectural, 0.0, distance(1.0,0.5)); tween(view.pannini, 0.0, distance(1.0,0.5)); tween(view.distortion, 0.35, distance(1.0,0.5)); </action> <action name="skin_view_architectural"> skin_view_look_straight(); tween(view.architectural, 1.0, distance(1.0,0.5)); tween(view.pannini, 0.0, distance(1.0,0.5)); tween(view.distortion, 0.0, distance(1.0,0.5)); </action> <action name="skin_view_stereographic"> skin_view_look_straight(); tween(view.architectural, 0.0, distance(1.0,0.5)); tween(view.pannini, 0.0, distance(1.0,0.5)); tween(view.distortion, 1.0, distance(1.0,0.8)); </action> <action name="skin_view_pannini"> skin_view_look_straight(); tween(view.architectural, 0.0, distance(1.0,0.5)); tween(view.pannini, 1.0, distance(1.0,0.8)); if(view.distortion LT 0.1, tween(view.distortion, 1.0, distance(1.0,0.8)); ); </action> <action name="skin_view_littleplanet"> tween(view.architectural, 0.0, distance(1.0,0.5)); tween(view.pannini, 0.0, distance(1.0,0.5)); tween(view.distortion, 1.0, distance(1.0,0.8)); tween(view.fov, 150, distance(150,0.8)); tween(view.vlookat, 90, distance(100,0.8)); add(new_hlookat, view.hlookat, 123.0); tween(view.hlookat, get(new_hlookat), distance(100,0.8)); skin_deeplinking_update_url(1.0); </action> </krpano> |